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The Complete Atompunk Opera Is Out

Yes, as promised, here is the post trumpeting that the complete opera is out. On Bandcamp. I’m sending it off to iTunes and all other online distributors today so give it a few days for those. But.. yay! Completed opera!

 

SOOOOOOOOOOOOOOO????????????????? Whaddaya think?

Fun facts (might be a SPOILER, if you haven’t listened to the album best don’t read):

There are a few of you who have been around since the steampunk opera sampler, way before the album was released who know this: BUT, Elysian Nights was NOT the original song Jasper sang in Act 3. The original song was in fact Lost Night’s Lullabye. Jasper sang it and i’ve still got a copy floating around here somewhere. However Lauren sings it A MILLION times better, omg, like a million million times better. The song however predates even that. I’ve got an even older version laying around with ANOTHer girl, also named Lauren singing, but a different Lauren entirely. I’ll do a blog later this week and play you the 3 versions.

I couldn’t fit every piece of info into the AO, but mathematically represented, if r=p+c then l=s+t

I may post a filler post tomorrow and wait one more day to do a Q&A since i know many of you need some time to actually digest the damn thing. So Q&A will be on Friday. Any questions anyone has about the opera i will answer. I have few secrets left, although there is one line of questioning i KNOW will come up, which i will be coy about, since although it seems like what’s going on, it is just theory 1 and there is a theory 2 out there and sooner of later someone will go through the trouble of uncovering it.

But enough of these coy, vague shenanigans…. OH! OH YEAH! Wait, one more thing:

My power went out last night so i sat on my porch all night and considered the “bonus act”. And i thunk a lot of thunks. Here is the deal: the bonus act will likely be longer than a single act. Not a double album opera, but a single full length, 45 minute album, same length as the fairy tales albums. It will begin beFORE the steampunk era. It will feature the albino tribe, who btw, are the native inhabitants of the region, before New Albion was built. It will also feature one of the red haired line. Parts of it will take place in a very specific period of New Albion history, sometime during the operas but not directly connected to the opera stories. I will, just to be cheeky, have a moment where a specific song from one of the operas plays briefly in the background as a character passes by what’s happening, but this is not important. An albino princess, far from home, well, not far from where, just when, on a trying task, now lost. The tribe knows: The Game will be played, and they want no part of it.

Anyway, the complete Atompunk Opera is out! Thank you, thank you, thank you to all who have bought it and been following the series and listening and making this endeavor so joyous for me. I love you all, my dears.

 
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Posted by on July 30, 2014 in Uncategorized

 

Act 4, The Final Act of An Atompunk Opera Is Out Now!

Why yes, i WOULD like to initiate consciousness. All right, Mascot 3000, you’re up.

Buy it here, folks!

And with this we complete An Atompunk Opera.

I will have the complete opera up and available later today.

As usual i hope you have enjoyed our little tale, our little excursion together.

An Atompunk Opera, The New Albion Guide To Analogue Consciousness, Act 4

Cover by Sarah de Buck

 
4 Comments

Posted by on July 29, 2014 in Uncategorized

 

Steel Soul: The Badass Of Elysium In A New Albion RPG

I’m sharing this with you because i ran across it on the net and i got a SERious thrill over it.

Okay, so, over at RWBY Fanon, which  “is a free database made by RWBY fans containing information about anything fanon, whether it be fan fiction, fan art, fanimation or a RWBY inspired fan made character” a user known as Steelnorthman created a character named Steel Soul who is based not simply in the New Albion world, but specifically in the Elysium of the Atompunk Opera Act 3. Which is friggin’ awesome. It read to me like a player character in an RPG if New Albion was a playable RPG universe.

So i wanted to share it with y’all cause i just… loved it. Obviously he takes a few liberties, but hey, you gotta sometimes.

The actual page is here.

There are no sketches of the character or i’d totally post one.

Name: Steel Soul

Gender: Male

Age: 20

Height: 5’10”

Weight: 140lb

Occupation: Blood Red Dogs: Leader of Soul’s Reapers

Birth Place: Elysium, Voodoopunk Outpost

Personal Song: Postcards From Perdition Trail

Battle Chant: (Blood Red Dog chant):

Lock and load, let it go,   the loathsome side show  is coming on down the town
barker in your hand   it’s a bedlam jam   we’ll be tearing it up all around
fire in the hole   it’s a breezy stroll   we’ll have tea in hell today
when the Blood Red Dogs  come to do a job  and send you on your way

Appearance:

Clothing/Uniform: brownish black pants, brownish black jacket with grey trim on hood and shoulders with the patch of the Blood Red Dogs, steel goggles with smoked lenses, combat boots, grey undershirt, a mechanical gasmask that covers only the mouth and nose, and wears in normal combat a greyish black military helmet with the Reaper insignia.

Body: European skin color, short brown hair, scruffy beard, eyes almost pure white and glowing with “spirit” energy (side effect from extensive use of Elysian made weapons), tattoo on left arm of the Reaper insignia and on the right the Blood Red Dogs insignia, scars cover body from battle with the hell beasts of Elysium.

Personality: Protective of those he views as friends or comrades. Normally cautious and secretive around strangers or new persons. He warms and opens as he gets to know someone. His education is that of (comparably to) higher class, in New Albion all citizens are required to have college level education by the age of 18 (New Albion is where the Voodoopunks originated from, it’s technology is higher than that of most worlds, to the point of being able to open dimensional gateways without magical aid and to have extremely life like holograms (like Star Trek quality holograms)).

Weapon: Elysian Nights

Weapon Info:

Appearance: 2 gauntlets with claws and a dial on the top, and a gun barrel under the gauntlets arm. Make: Made of Elysian metal called Elysianium, a blackish red metal that when combined with technology can control and harness the power of the “spirits”.

Abilities:

Spirit Ward: a directional shield directly in front of the palm that expands to taller than height, and wider than the user’s front that prevents organic, synthetic, and paranormal from passing through. absorbs most energy(physical) transferred into it.

Spirit Blast: a short range blast of energy that’s focused directly in front of the palm of the gauntlet. range min 0ft max 7.5-10ft. charge/about 2 sec. has push back on the user.

Spirit Beam: a condensed beam of spiritual energy that comes from the palm. range min 0ft max 100ft. short charge/about 5 sec charge. no push back.

Soul Blade: an energy blade made of spiritual energy that comes from the top of the hand.

Soul Fist: energy is stored up into the gauntlet and released upon impact when punching. blast radius 15ft. charge 10 sec.

Soul Gun: fires a variety of 9mm ammunition types that become enhanced with “spirit” energies upon firing. (single shot then reload)

Info on Elysianium Tools Weapons and Armor:

Elysianium while in Elysium have near infinite use, while outside require raw “Elysianium Crystals” (similar to “dust” gems) to recharge Elysianium’s “spirit” energies. Elysian Night’s Spirit Ward and Soul Blade ability can be held for 10 hours straight, while Spirit Beam and Soul Fist can have a max of 500 uses total between them both before the gauntlet is drained, Spirit Blast can have 1000 uses while Soul Gun would have nearly 10000 uses if you could carry that amount of ammunition. Elysianium is a dense mineral as dense as lead found only in Elysium, the crystals are formed when the mineral, not the metal form, is submerged in water and the water electrified.

Note to clarify “spirit” energy: it was called “spirit” energy by the Arcadia Corp which is run by Voodoopunks, a high spiritual group who have learned to call upon the dead for knowledge and other things…, but it doesn’t mean that it’s literally spirit energy. Dust could be categorized in this way as well, but Elysianium’s “power” comes from it’s combination with tech, much like if you wrap copper wire around either iron or steel and put electricity through the copper it makes an electromagnet. The energy has an almost Ethereal Flame look to it, blue in color and acts like fire does, without it burning anything.

Background:

He was raised in Elysium which is comparable to hell, where every night hell beasts would attack the outpost hunting any living soul. Steel also has a militia background in the Blood Red Dogs, at the age of 13 he joined them to help defend the outpost from the beasts’ attacks.

It was around that time that Elysianium was discovered and the Voodoopunks and the Blood Red Dogs began producing weapons out of the metal. They soon learned that Elysianium because of it’s connection with “spirits” doesn’t work the same with one that didn’t make it. It became used by specially trained soldiers who created their own weapons and gear from the strange metal. Those soldiers became known as the Soul’s Reapers for the fact that their weapons and tools harnessed the powers of the “spirit”s and souls. Steel was drafted as one of the earliest to learn to harness Elysianium’s power. The training for a Reaper is 4 years, Steel was 14 at the time. But Elysianium’s use also brought side effects on the user, like bleached and glowing eyes, faster healing rate when using “spirit” energy (especially in Elysium), enhanced speed and strength, and a form of soul binding to ones weapons, tools and armor. Those who try and use another’s Elysianium gear would feel as if the gear was made of solid lead and wouldn’t be able to call upon the “spirit’s” aid.

1 year ago some of the punks discovered that it’s possibly to find weak points in Elysium to which other gates can be made to go to possibly other worlds. With this they found the location of the nearest weak point and built a gate under the protection of Soul’s Reapers. The gate is completed 6 months later with the resources and funding from the Arcadia Corp. in New Albion. Arcadia decided that the best course of action would be to send a small squad of elite scouts to get reconnaissance on what could lay beyond this new gateway. Steel’s squad of Reapers are chosen to partake in this expedition. (3 squad members are open for others)  __, __, __ and Steel take what supplies they are given by Arcadia Corp and take the dangerous trip through to the new world. Travel through the gateways are extremely dangerous, in the early days it was a one way trip into Elysium, but they had eventually stabilized both sides so those in Elysium could leave. Luckily due to the presence of magic in this new world the gateway was safe for them to pass through.

 

Reaper Squad:

Steel Soul: (leader)

Weapon(s): Elysian Nights

Armor: Reaper Helmet, Elysian Nights (gauntlets)

Gear: Reaper Gasmask, Reaper Goggles, Ammo Bag, Ammo Bandolier, Elysainium Crystal Bag

Ammunition: 9mm: 200 Slugs, 200 Hollow, 100 Explosive, 100 Incendiary

Weapon(s): The Elysian Hammer

Armor: Reaper Helmet, Elysianium Grav Boots (CAN negate The Elysian Hammer’s Grav Mode effects), ?

Gear: Reaper Gasmask, Reaper Goggles, Ammo Bag, Clip Belt, Elysainium Crystal Bag

Ammunition: 20mm: 150 Tracers, 200 Metal Jacket, 150 Explosive, 150 Incendiary

Armor: Reaper Helmet, ?

Gear: Reaper Gasmask, Reaper Goggles, Ammo Bag, Clip Belt, Elysainium Crystal Bag

 

 

Weapon(s): ?

Armor: Reaper Helmet, ?

Gear: Reaper Gasmask, Reaper Goggles, Ammo Bag, Clip Belt, Elysainium Crystal Ba

Squad Weapon Info:

Weapon: Elysian Nights

Weapon Info:

Appearance: 2 gauntlets with claws and a dial on the top, and a gun barrel under the gauntlets arm.

Make: Made of Elysian metal called Elysianium, a blackish red metal that when combined with technology can control and harness the power of the “spirit”s.

Abilities:

Spirit Ward: a directional shield directly in front of the palm that expands to taller than height, and wider than the user’s front that prevents organic, synthetic, and paranormal from passing through. absorbs most energy(physical) transferred into it.

Spirit Blast: a short range blast of energy that’s focused directly in front of the palm of the gauntlet. range min 0ft max 7.5-10ft. charge/about 2 sec. has push back on the user.

Spirit Beam: a condensed beam of “spirit”ual energy that comes from the palm. range min 0ft max 100ft. short charge/about 5 sec charge. no push back.

Soul Blade: an energy blade made of “spirit”ual energy that comes from the top of the hand.

Soul Fist: energy is stored up into the gauntlet and released upon impact when punching. blast radius 15ft. charge 10 sec.

Soul Gun: fires a variety of 9mm ammunition types that become enhanced with “spirit” energies upon firing. (single shot then reload)

Weapon: The Elysian Hammer

Weapon Info:

Appearance:

Rifle Mode: A 20mm Anti Tank rifle with 1.5 meter barrel encased with .5 meter exposed in support with a 30 cm semi automatic 10 round clip feed breech and 0.5 meter over shoulder butt. Forward bipod with blast shield. Total Length 2.5 meters.

Hammer Mode: A power hammer that uses Elysian “spirit” energy to cause massive impact/gravitational damage on contact. Rifle barrel doubles as shaft, bipod and shield shift to back to form the hammer head. Firing rifle becomes explosive charge at the heads of the hammer rather than firing a round. Total Length 2.5 meters.

Make: Made of Elysian metal called Elysianium, a blackish red metal that when combined with technology can control and harness the power of the “spirits”.

Abilities:

Hammer Bomb: releases “spirit” energy like a bomb from the heads of the hammer when trigger is pulled. (close range attack only, ineffective at range)

Grav Mode (AOE): upon impact (depending on position of targets and direction of swing), changes the gravitational effect on targets either crushing them into the ground, propelling them skyward, or in the direction of the swing. has inverse effect on user. has safe mode that won’t crush a person if used to propel comrade in a direction. (can be used as propulsion)

Impact Mode: directional nonAOE mode similar to the Grav Mode effects. has no inverse effect on user. has safe mode that won’t crush a person if used to propel comrade in a direction.

Soul Gun: fires a variety of 20mm ammunition types that become enhanced with “spirit” energies upon firing. (only in rifle mode)’

 

 
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Posted by on July 26, 2014 in Uncategorized

 

The Mechanisms: High Noon Over Camelot

The Mechanisms. High Noon Over Camelot

Well, well, well, look at what we have here. The Mechanisms, storytellers of dirt heeled fantasy, cigar chomping steampunk fairy tales broken bad, and merciless killers of myth and tropes have a brand new album out.

My guess: Arthurian legends meet the wild west. And things will end very badly indeed for someone. Perhaps everyone. Perhaps you. You should leave now before the story begins, the only laughter will be something wicked this way coming, the only watering hole will be filled with tears, and the last thing you’re likely to know will be whiskey on your lips and a boot racing towards your face.

As personally, that’s my idea of a good time, i’m heading there tonight, sit down and listen to Lancelot get buggered. Come join me.

 

 
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Posted by on July 25, 2014 in Uncategorized

 

One More To Go

An Atompunk Opera, The New Albion Guide To Analogue Consciousness, Act 3

Welcome back my friends to the show that… soon will end.

Yes, we have one more Act to go, the 4th, due out next week, usual time. I dearly hope you’ve all been enjoying the ride.

Next week i will release both Act 4 AND the entire album as a whole for those who have been waiting for it. I’ll do a separate post for each, although i’ll try to release them at the same time. Act 4 post, then full album post THEN a Q&A post for anyone who still has questions about plot points that were not explained in great detail due to not being able to fit everything in in great detail. As said, i don;t think anything important is not pretty clear but there may be details clear to me that are not as clear to you. Who knows, maybe there won’t be any questions, but the post will be there in case you want to ask. The comment section will naturally be spoiler laden, so steer clear of the comments if you don;t want spoilers. You can also of course email me. I get emails with questions sometimes and i never mind explaining.

After that i will make a priority of making the extra act to include on the box set.

I deliberated about whether to have the extra act ONLY on the box set, but i have decided against it. While it would make the box set extra special, it would be grossly unfair to all those who have been buying the albums all along, are content will digital copies, and obviously want the complete series. I couldn’t in good conscience ask you to shell out for the box set just to get a single act. What’s more, the entire point of a box set is that there are those who very specifically want physical copies and it’s because of them that a box set will exist, not to sell a bonus act. So yes, the bonus act will be a bandcamp download. I will probably not put it on itunes and amazon, etc. It’ll be there on Bandcamp for those who want it.

My general guess is this will happen end of October. Just hang on and be patient. I gotta write another act. I still don’t know when or who it’ll be about. We’ll have one last discussion on the matter.

After that, i will make Slenderman, A Dark Opera. I still don’t have permission, i still intend to get permission, but if i don’t get it, i will pursue the same relative course, but obviously i will adjust as needed. But for now let us say it’s gonna be Slenderman, A Dark Opera. ( that word “Dark” may very well change to something better, but it’s just a working title for now). A horror opera. A creepy opera. You know my style, i’ll work something interesting out as best i can. As usual, it will be finished a year from now.

After that i’ll have decided where to go for the next epic series.

So, there you go. The forecast short and long range.

 

 
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Posted by on July 23, 2014 in Uncategorized

 

Act 3 Of An Atompunk Opera Out Now!

I had to put it out all kinds of early today due to travelling to sort out passport/visa issues. (i need a new passport to get my yearly visa stamp)

So here it is! Act 3. All the pieces are in place. Now, we play.

 
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Posted by on July 21, 2014 in Uncategorized

 

The Drop Dead Awesome Satirical Art Of Pawel Kuczynski

Drop what you’re doing Right. Now. Look at this.

These are awesome.

This is the work of Polish artist Pawel Kuczynski.

His website is here.

Pawel Kuczynski

 

p1

Pawel Kuczynski

 

 

 

Pawel Kuczynski

 

Pawel Kuczynski

Pawel Kuczynski

 

Pawel Kuczynski

Pawel Kuczynski

Pawel Kuczynski

Pawel Kuczynski

Pawel Kuczynski

Pawel Kuczynski

Pawel Kuczynski

Pawel Kuczynski

Pawel Kuczynski

Pawel Kuczynski

Pawel Kuczynski

 
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Posted by on July 20, 2014 in Uncategorized

 

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